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(+2)

Looking forward to this one!  I do so love seeing old game mechanics given new life in new contexts.  (Have you played Hexcells Infinite?)  The combination of the two types makes this especially appealing.

Since people mentioned colors: If you haven't yet accounted for colorblind players, I hope you consider adding at least a couple of color scheme options so players can figure out one that works well for them.  I'm not colorblind (though one of my nephews is, and he comes over a lot), but I often like the colorblind sets more than the normal sets -- for example, in Mini Metro.  And greater color choice is always a plus.

(Someday I'm gonna run across a game that repurposes Backgammon as some war between Girl Scouts selling cookies and chasing off the rival gang.  I've long felt that Backgammon mechanics would suit a game for younger players if it had cutesy graphics and some more interesting context.)

(+2)

Never played Hexcells, but it looks cool. Definitely will work on visual accessibility!