Absolutely amazing use of size matters! I would love to see this fleshed out more so I will leave some suggestions :D
- A queue to tell you when enemies are coming so you can plan your defenses
- Instead of a health bar, different damages states the weapons can appear when getting hit (Cracked wood, missing a few spikes)
- More distinct enemies, show some color, make distinct art for each enemy
- Variations of each enemy
- More types of weapons, maybe some that are very expensive but handle multiple enemies
- Maybe more planes of attack, so there is an upper floor with stairs that lead down at the end
Ahh i love this haha, it was a joy!