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Pulcra Vermis:Re is almost finished, now what's left is to polish it, that includes improving the endings which are still lacking, adding textures to objects without them, finishing some 3d models and fixing bugs and level design flaws.

It's funny how this month was the most productive one, realizing the deadline is near really changes you into a hard-working person.

These are some of the current screenshots of the game, if everything goes well they'll still be improved further:

I will publish the game on the 4th of July on both itch.io and gamejolt.com

Thanks for reading and see you in the next update!