Would you consider making Combo moves auto-complete if the other participant is able to act and it's not immediately the enemy's turn? Scrolling up and down through the menu for characters that I happened to add further apart that have a combo is a pain. Speaking of, is there a way to reorder the party?
I have a lot that I could say about QoL issues with the game, but you said you didn't have plans for that sort of thing, so the part I mentioned was the only thing that I thought you might consider.
There are a ton of problems, even beyond what one might expect from a game that is, in spirit, a very high-effort s***post, but it's still an really interesting game and I'm glad that I had the chance to play it on account of the super-bundle that you so kindly added it to. The character interactions are great and I only regret that there aren't more of them.
I'm looking forward to finishing this game and playing the other ones you added to that bundle. Let me know if there's any type of feedback on this game that would still be useful to you.