Okey, not to sound really dumb, but I'm super new to comprehending game files. Can you explain to me what Step 4 entails? Like, I went into the file folder and unzipped the programs within my file, like, program(?) and I can open the game once, but once I close it and try to open it again I get this error report:
6/18/2020 9:58:51 PM
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Monocle\MonocleDefault". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Monocle\MonocleDefault.xnb". File not found.
at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Monocle.Draw.Initialize(GraphicsDevice graphicsDevice)
at Monocle.Engine.LoadContent()
at Celeste.Celeste.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Monocle.Engine.Initialize()
at Celeste.Celeste.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Monocle.Engine.RunWithLogging()
I haven't saved all of my error reports bc I uninstalled and reinstalled it a few times, but I've gotten similar(?) reports about four times