Oh haha I thought you meant an RPG Maker game. I was hoping if that game existed, maybe there's a plugin for it.
Sounds like a good way to go. Whenever I run into a problem when making stuff in Unreal, I used to spend days on it without much progress. Now I try to limit to only a couple hours before I move on to my next task. Most cases, I'll have "ah-ha!" moments where I suddenly figure out the problem when working on other stuff. If this were an actual RPG, it'd be like I can either use up a bunch of my time grinding to blindly trying to figure out a solution to the problem or just go do some leveling with other tasks which will probably give me newfound knowledge that will make solving the problem easier. Hopefully that makes sense.
Haha I agree. I'm having an appreciation for a lot of different parts in game development that I usually don't pay much mind to.