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I agree that this is trial and error and we may end up working on the game, the collisions and walking was out of my hands as we had Adam working on putting everything into the game, the animation is sloppy and I can't blame people for seeing that I rushed the attack animation as we were running out of time if you can think of anything else feel free to tell me I'm always looking to improve my self, though this is the first time I've worked on a game that has zelda like combat. Thank you for the feedback