Yay, I made it to the boss! Nice mechanics that remind me a bit of snake and a lot of fun. It's a bit long to get to the boss but I think with some more room variations and maybe having some branching paths and this would be a very nice roguelike!
I wanted to make branching paths but it took me so long to just implement this basic room spawning mechanic that I scraped that. Definitely try it the next time I make a rogue like. Glad you liked it! :D