It is in deed a rather relaxing experience. Even if there isn't a lot to the game, like it isn't particularly challenging and basically just a little sandbox, I enjoyed that.
Despite the strange wordchoices and less than stellar english, the sentiment of the story came across at that's what really counts.
Although, I am not a huge fan of Kaguya x Mokou. It might be my least favorite ship, in fact.
It's cute, it works and I had fun.
My only wish would've been a save-feature so I could come back to the garden and decorate some more, because that was pretty fun.
Viewing post in In Between Gensokyo jam comments
Nice to know you enjoyed it, a save system would be great for a game like this but there is only so much story in the game. so I did not plan it from the start. Plus I had the idea of giving the vibe that you can't be in the garden forever, it may not be a good design choice but it is something I would like to experiment. Minecraft and Terraria can get away with it's lack of story that because they had a lot of items and placables allowing a lot creativity. This is still a very interesting game concept, maybe if this game idea becomes a large scale project there will definitely be a save system. Thanks for playing.