On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits)

I really enjoyed playing this! I'm a huge Souls/Borne fan.

The flying mechanic is really good and interesting, great use for it. My only issue with it is when you exit out of the state it stops the player's Z movement if you pressing W or S while exiting the state, maybe this is intentional? Projectiles are good, particle effects need to be a tad slower it's hard to look at. 

Other than that wow color me impressed. I had a lot of fun. Boss fights were awesome, especially Hyper Fairy. That was sure hype lol

(+1)

Hey, thanks for playing Joshlynn!

To address your feedback, the flying/walking movement transition is intentional, but we’ll look at it again to see whether it helps/hinders the overall experience. Also, which particle effects specifically did you think were hard to look at?

(+1)

my apologies I didn't specify. The projectiles that the player fires off.