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No worries, happy to clarify!

-The GM sets the target difficulty for success on a roll.

-The GM will award money as the players earn it.  Alternatively, the players may agree on an amount of money to be awarded on success of various tasks.

(+2)

Ahhh gotcha. Thanks for that. Planning on running my husband and daughter through a scenario where they play themselves after I went missing, and since they couldn’t get life insurance since there’s no proof I died, they’re struggling to make ends meet. I took the dog with me but the cat becomes the conduit for Satan to speak to them. Should be a brilliant way to get them to finally role play together without arguing the entire session. :)

Oh my gosh, that sounds really wacky and I love it! I hope it goes well for you!