Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Thanks for your support!

Totally agree with you. That applies to my gameplay as well. When I was surrounded, I find it hard seeing my body so pretty much gave up resisting. This is not a design intention rather like a design flaw I could foresee since game development starts. I could think of a few ways to improve the situation:

- increase player’s capsule physics collided radius by a little bit

- add new skills for player to push back the enemies / sweep clear

- add new skills for player to immediately retreat to another spawning point of the map / go back up floors 

- allow zooming in the camera when surrounded