This game was quite good! Not bad for a first impression. I really love the storytelling and the characters (especially Archie since he's my favourite). Overall I think this game has great potential. The version I have of the game might be a bit old because I downloaded it a while ago and didn't get around to playing it until now. But here are some things I noticed on my old version and some small suggestions.
- During the train section I let the timer run out to see what would happen, but nothing ended up happening. I think it would be cool if you got a bad ending if the timer ran out or it affected the story somehow. Also I was able to walk through the walls of the first carriage but I think someone else pointed that out to you anyway.
- This is a bit of a nitpick, but when I revisited the train station after that event the guards didn't have any dialogue. I'm not sure whether or not this was intentional since it's just a demo, but I thought I would bring it up just in case.
These are just suggestions I thought might make the game even better. Of course it's your choice whether or not to take them into consideration.
- There is a yanfly plugin that adds a guest journal. I think this would come in handy to keep on track with quests and whatnot and to prevent players from becoming stuck and frustrated.
- There's also a very handy plugin by yanfly that adds a backlog. I'm pretty sure it works with the message core plugin, but it allows the player to read through previous dialogue with the press of a button. I know I personally really love having this feature available to me because I tend to get confused during plot heavy games and simply having that feature makes it so much easier for me to understand story and whatnot. Once again, this is simply a suggestion. Do whatever you want with it.
I'm really liking how this game is looking though and I'm thrilled that you're still working on it! I'm looking forward to its final release.