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(+2)

First one's from me!!!

So, I've the trade system right now is unique but basic (you put thing up for sale/buy & people come & trade).

But what if a once in a while a trader would come to the based & say something like "I got robbed on my way here, be a lamb and destroy those raiders & I'll reward you!"???

Or traders could sometimes (for a price!) tell the player where to find a particular weapon/upgrade/resource cache (assuming those will be put in the game)?

I think both of these kinds of quests can compel the players to do more exploring/fighting thus adding to total game play hours.

Yeah this seems pretty cool, also could nerf the trading system a bit by slowing down traders while the raiders are still patroling the area - and a trader coming in to tell where a location is (like Anchor Rage) for a price might be a really good idea if the player hasn't found a place yet after a long while. Pretty nice