Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks a lot! Your advices helped me a lot, but 9000+ planet score is smth unbelievable for me. For example, that's my best run

I think the problem could be in my extensive use of starbirth, that consume a lot of time. And, I also surprised, that you have found infraspace usable (isn't it consume 2 much time?) and don't use void syntethizers (why?). 

(+1)

Void Synthesizers have a couple of key flaws.  They can't produce goods, which are critical for elevating colonies from [content] to [prosperous].  They're also extremely endgame, and cannot be used to push planets from [prosperous] to [rich].  

On the other hand, Starbirth can be used to push planets from [prosperous] to [rich].  


Similarly, infraspace can also be used to move the necessary extra resources to propel planets from [prosperous] to [rich].