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(1 edit)

I don't think she has to get out of here just because cats don't like water...... There's a kappa trying to drown her for crying's sake!

...for whatever reason. Anyway the concept is simple but cool. But the physics engine makes Chen slip off the side if she's standing on, well the side. That's a big nono for platforming-focused games. If a platform shows you normally don't slip, then you shouldn't slip at all times. "Ice floors" and other such floors are consistent for when you're slipping so "tiles are wet since it's in a well" is not an excuse to not think about it in the future. Another wierd thing with the physics engine is when you hold jump, are still accelerating upward and touching a side of the top of a tile Chen just does a high jump. If it can be exploited or standardized as a feature it'd be really crazy for speedruns I guess.

Aside that, it's an OK game! Right balance (without the wonky slippery accidents of course) and fun to get through. Though you really have to decide.... Is Ran Chen's lover or mother?


("Chen can't you just fly" is heard from afar)