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Nothing better than forced close contact to solve distance, ey Kosuzu?

And this is what I liked most in this game. The whole thing is well written. So much that it's easy to believe it's happening. Reimu and Marisa making up, that is.

There wasn't enough content to really explore the game's options and mechanics. Not enough "ordinary game content" that is.

The artstyle is huh. Terrifying. One does not live used to persons morbidly looking like an emptied pale cadaver. I wonder why... Why this artstyle was chosen that is.

But the audio was a real delight! And there are even sounds incorporated in the game! And what's this banger of a theme I'm hear-

WHAT THE SHIT!? KOSUSANS!?


(Kosusans really isn't difficult once I figured out it's not "Only one spell per battle" but rather "Spells are usable once per battle". My bad. For misunderstanding this rule that is.)