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i've some questestions

why all the projectile colors are same? i think it needs contrast to recognize is it dagerous or safe.

why enemies moves pixel perfect but player and projectiles moves smooth?

btw nice work ^^

(+1)

You are right about the projectiles. You can tell if it's dangerous or safe by looking at their direction of course but color would make it more recognizable. About your second question, I tried both ways and moving smooth felt a bit more challenging. It's just about my taste I think. Thanks for your feedback