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This is a nice little game. The puzzles are clever and varied. I agree with others that level 4 is by far the most challenging, it's not a bad level but it could probably be moved later in the game. Your credits appear to be backwards. It could probably be made more clear which tiles count toward "walls are solid". 

Thank's for your comment! The cradits weren't supposed to be this way but the beta testers sayed it's better rn so I'm a bit lost ^^, but thank's!