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(+1)

Nice mechanic, and cool art style :)

I think it would be more forgiving if you lost health / etc. when you tough the wrong sides- I did end up dying a lot and could have done with a few second chances :D

Thank you so much for the feedback and I'm really happy you enjoyed it! Next time I'll make sure to implement a health system where the light reduces abit faster when colliding with the wrong sides and add checkpoints for easier maneuver through the level