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Later. I'm only talking about how it used to work, not how I want it to work. I thought my game was working fine, but I've had to re-engineer some parts because it no longer works as it used to. Like I said, I might be mistaken. Maybe it never worked properly and I've only noticed it now because I'm testing, but I was so happy with the way it used to work that I was using it a lot to convert two-word input into multi-word input.

OK, but make a copy of the code you expect should be working so I can take a look at it later.

Too late. I've already overwritten it. But I can remember what it looked like. Basically something like:

: match "hit baddie" {
   : if (preposition_is "" && noun2_is "" && is_carried "thing") {
      : set_sentence "hit baddie with thing";
   }
   // Some other tests or statements
   : if (preposition_is "with" && noun2_is "thing") {
      // Do stuff
   }
}