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(+1)

really fun! Lots of things going right so here are some thoughts on improvements (i played on keyboard):

  • It's really weird how he locks onto pillars and obstacles what seems as default, if enemies are around it should prioritize them,
  • loot menu is really messy, i just ended up running in a circle and see if i saw green values, i would look into seperating boxes and making it clear that there is a left and right equipment slot
  • Being able to select your left and right hand is really cool and opens up for interesting combination. would be really cool if items could be comboed and played off each other
  • Combat feels cool but the cooldowns and delays you put in really throws me off, especially if i had two weapons and want to combo them, theres this weird delay that feels very unnatural and breaks the flow. Also not a fan of the hitpauses that happen sometimes, they are a bit too long.
  • I enjoyed starting with dash but didnt understand that it was a skill, so i switched it out and didnt get why i couldnt dash anymore. I think alot of these issues come down to UI and clarity in what is being switched around.

Good job :)!