Thanks a real lot for your time in this alrado. I really appreciate and that is exactly what I was referring to.
However I do not think I am understanding the technique you used.
In the FG I see 5 sprites with pixels of all colours. What are those? When I removed them and ran the cartridge, nothing was displayed.
And you used the BG to draw your sprites. Why?
I guess if you use the sprite editor, you are still limited to 256 sprites and 256 tiles right? How does this give us 512 sprites instead of 256?
And why are there 2 sets of sprites on screen? It is as if the whole BG area is being output as well and then the sprite at 50,50.
Excuse my lack of experience in this but I am asking to learn.
If you can find some time to add a little more comments, that would be great.
Thanks once again for your time and well done for the cartridge.