I'm enjoying playing this. The strange emptiness of the setting (no other people, just a few curious animals watching your progress), combined with the excellent graphics make it feel very tranquil and magical. I think I've progressed quite far, although I'm now stuck. I'll wait to see what others make of it before asking for a hint!
A couple of technical things that you could polish up:
- There is no take or drop message (I'm primed by other games to expect one)
- Trying to get something that is obviously there from the description and/or graphics (eg bowl, sarcophagus) produces 'you can't find it', which seems odd. You could replace it with 'that can't be taken' or something similar.
- There is a bug with the shells. If you find them and take them and then go back and do the thing again, they disappear from your inventory and reappear in the location! I think you need to add something like:
: if (has_not_created "shells") {
: create "shells" ;
}
: else {
: print "You find nothing." ;
}
to fix that.
Those are the only problems that I've spotted. Other than that: good work!