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Unfortunately the game turned out to be a little bit too difficult for me. I managed to pass the first level and that's really it. What would help it is 'projecting' a position after hovering over the vector. I would love to see were it will end before I actually click it, alternatively maybe instead of clicking, dragging would help as that way I could see the position. At this point every mistake punishes me with 5s of waiting. 

Overall I think the concept is great and that would really make interesting puzzle game, however as it is with puzzle games - player is going to make A LOT of mistakes, so he should not suffer much penalty for trying stuff out. :)

Thank you for your comment! I agree that more feedback would be helpful, I ran out of time :)

If you'd like to give it another try, I've updated the description to say this more clearly: you can press Enter to restart levels, skipping countdowns and all. That way you should be able to at least reach the third and final level ;)