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(+1)

Nice presentation, i love the music and the animation, the setting is pretty unique so this will be your strong point i hope the plot get so cheesy and gross to make me wash my and every play session.

Talking about the gameplay:
- I think making 3 animation combo will increase the smoothness
- return projectiles with the melee could be a thing
- one of the strong point i want to make you consider is to abandon is the dodge button, you tend to design everything around that and for the demo enemies where not fun, i had to dodge and atk or trade, it would be better for my prospective be able to dodge by jumping or dashing and it would feel more organic in the end.

personal thing that make me triggered
- SILK SMOOTH TEXT AND HUD ON PIXELATED SHITTY GRAPHICS AAAAAAAHHHH.
0/10