This is a unique twist for a horror idea, focusing on a vampire blood management simulator. I like how this subverts the economic sim genre to create something pretty sinister! I like the idea that blood banks are used in this world as a front for vampires. The overall idea of creating a supply chain is pretty neat and I really hope you continue to develop this into a fully-fledged management game!
I think for feedback, there's a few things that could help balance the game. There are a few bugs where plopped banks don't quite behave as planned. I think adding mechanics that show a clearer relationship between depletion/accumulation of blood and money over time could create a more balanced experience too. Maybe also having a population for towns instead of wiping them out?
I'd love to hear your ideas on how you plan to take this game further!
Thanks for submitting Blood Bank to the SCREAM LITE jam!