This is the foundation to a great horror game! I particularly like the polish with the protagonist's narration and the quality of voice acting, and the conceptual setup of a woman who notices that the undertones at her workplace are more sinister than sexism. The seeds of a really interesting narrative are here and I do love how you have placed lots of pieces of media ingame to flesh out the context of the story a little further, from clippings, notes, and photographs the player can inspect closely.
I think the only feedback comes from the time-sensitive nature of the jam, but the repetition of assets was a little noticeable. It also clashes a little slightly with the intended scope of the game taking place in the mid-nineties. But this is super minor. I think the enduring part of this game as a project is that you have a very good establishment to fully bring these ambitious ideas to life! I sincerely hope that you continue working on this so I can figure out the mysteries behind this surreal workplace!
Thanks for submitting Overtime to the SCREAM LITE jam!