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Hospital Research makes good use of one of the most iconic horror settings of all time - the hospital. The assets here that you've made are simple but effective and convey the setting really well. There is a lot of potential in this game with the absolutely eerie atmosphere of exploring an (almost!) abandoned hospital interior. I like the introduction which provided some neat narrative context as well. 

For feedback, I think the main thing to keep an eye on is player navigation. I think the field of view is small and the interior large enough to get a bit lost and disoriented. There's lots of ways to avert this through design such as ingame signage, a map, objective markers, or areas with distinctive graphics.

Thanks for submitting Hospital Research to the SCREAM LITE jam! 

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Thanks so much!! I really appreciate the thorough feedback. It was a blast, thanks for hosting!! In the future ill keep player navigation in mind =)