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(1 edit) (+1)

Pangea, our first try. Four gods who hardly tolerate each other tried to take over this world of flying mountains and acid lakes.

As an advice, don't make the map this big, it gets difficult to interact with weach other until late in the game. I do have some feedback of the game too.

(1 edit)

Awesome looking though! I had not considered hexes. 

It does look too big. In the next release version of the game I recommend a map of 12 columns and 8 rows. I find that size is kind of a goldy-locks zone where it's big enough to get a lot done but still requires players to interact a lot more.