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Update:

Demoralized last night.  Mostly I went over the Yanfly plugins I'll need on his channel; when I go to bed I'll add them to the game and do some scriptwriting.

I plan on focusing on the narrative aspects of the game for the first week and refining the combat system in the second.  This is a game that's mostly about the story: while I want the battle(s) to be challenging we're all really here to be Deedee trying on new outfits and awkwardly flirting with her party.

The main plugins I want to include besides the core are:

  •  Party System (need a max party of 6)
  • Hit Accuracy (so that evasion subtracts from accuracy rather than being rolled separately)
  • Base Parameter + Class Parameter (to vastly simplify creating the classes)
  • Standard Turn Battle + Instant Action (to allow for Support and Attack actions on the same turn)
  • Most of the narrative ones, including Battle Aftermath
  • Support for enemies that use class levels (it's isekai, of course you're fighting other players)