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Hello, I see that Mac is currently not supported for various understandable reasons, so I'm sure the answer is similar for linux support as well! Thank you Ethan for clearly putting so much effort into these games! I really enjoyed chapter 1. :)

What I'm wondering is if anyone who has more advanced troubleshooting abilities than me has figured out how to get it to run via Wine or some other method on ubuntu (20.04)? In case it helps others, I was able to handle the error below  by installing winbind (sudo apt install winbind): 

ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path.

However there are a couple others I will share here, in case anyone has any insight. Googling around didn't get me anywhere unfortunately, except to gather that this may be more broadly related to other RPG Maker games?

Errors:

[8:9:0712/104800.070:ERROR:network_change_notifier_win.cc(157)] WSALookupServiceBegin failed with: 8
[8:9:0712/104800.842:ERROR:gpu_process_transport_factory.cc(1024)] Lost UI shared context.
[97:128:0712/104800.861:ERROR:command_buffer_proxy_impl.cc(133)] ContextResult::kTransientFailure: Failed to send GpuChannelMsg_CreateCommandBuffer.
[84:85:0712/104801.226:ERROR:gles2_cmd_decoder.cc(3309)] ContextResult::kFatalFailure: fail_if_major_perf_caveat + swiftshader
[84:85:0712/104801.237:ERROR:gles2_cmd_decoder.cc(3309)] ContextResult::kFatalFailure: fail_if_major_perf_caveat + swiftshader

Thanks. <3

(1 edit)

Thanks! All I can suggest is that you might want to pose this question on the official RPG Maker forums:

https://forums.rpgmakerweb.com/index.php

This sounds like the sort of question that I imagine someone has posed, at least I hope so.

If you get some concise instructions, then let me know - I can add them to the readme in an updated version.