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I don't see how the game you have uploaded relates to how you said it fit the theme.

On its own, it's a solid start to a tower defense.

I struggled to figure out what were the differences between the towers. Flavor can really help the player intuit the differences between towers. 

I also had trouble with towers that shot too slow to even hit the enemies around stage ~5. I could have mitigated this with better planning if I had know projectile speed would be that relevant.

(1 edit)

Oh, It seems that I have submitted a completely different project than I had intended to submit. If you want to play the real game, it is called BarryBolin and you can find it on my profile!
I am very sad that I submitted the wrong game D: 
Oh well