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The idea fits the theme though it's quite hard to know whether you have control or not at any particular time since there's no animation for the player and no visual indication of the control being taken away. I like the multiple screens and the simple song. It was a bit unforgiving with 3 hearts and control being taken away while in rooms with hazards. I didn't ever find the key for the door in the first room, tried 4 times before giving up

Thank you for the feedback! The trick was to move sideways through the rooms and find the little arrow which led in an opposite direction to where the game takes you to. Sorry for some poor level/game design, and lack of animations, they're not really my strong suits, but i hope to do better next time as this was my first jam! Hope you at least had a little fun!