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I like the idea of controlling spies and sending them on missions with gear.

I had a hard time figuring out how the equipment related to the missions. I also didn't like not know the chance of success ahead of time. It's not fun to see that what I thought would work actually only had a 5% chance (for example).

I'm not sure what the core gameplay challenge is. Is it to use reasoning to figure out which equipment is best for a given agent on a given job?