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Nice and simple, quite enjoyable! Ironically, though, the difficulty peaked and then dropped off entirely; there were so many balls falling that it more or less kept itself balanced whilst I sat in the middle, and I struggled to make it to the edge to end the game (somewhere above 100). Maybe at later intervals start randomising the size of the balls to see if that creates a bit more chaos?

thanks for pointing that out, it does seem to reach a point where the game kind of plays itself and there isn't anything to do. after the jam i'll add something to make the game more difficulty after reaching a 1 minute in.