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Very fun and unique gameplay! I like how the player has to focus on eating apples and outrunning the mob. However, the vector/clipart character, pixel art villagers, background, and plain black instructions screen do not go together well. I know you said that you used pre-existing art, but next time I would suggest using the same kind of art. Also, just a small suggestion, but I think apples don't currently fill you up enough to feel all that useful.

Thanks for the suggestions! If we had an extra day we would have loved to add difficulties and sliders for all the balance levers. We ended up at the existing consumption level to reduce game length, since running from soldiers is ultimately the fun part of the game.