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(1 edit) (+1)

It look's interesting, but the controls are pretty bad, anyway, the simple fact that you succesfully finished a 3D game in 48 hours is great, so keep it up!

(1 edit) (+1)

Thanks! Also played and rated your game!

Found the problem being Input.GetAxis vs Input.GetAxisRaw.. Smoothing was being applied, that’s why it kept sliding/floating for a bit.. it’s fixed in the release after ratings are over ;)