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Yeah, the gibberish text is a glitch; it's the result of dialogue events not queueing properly and trying to type out at the same time.  I've (BAM, the coder) actually already fixed it and a number of other bugs and oversights like the missing collision and will definitely be dropping a patch the second voting ends. 

Weactually had a totally different game planned, but ran into some unexpected road blocks and had to scrap it after the first day. So a full day into the jam, we started on our backup idea; this. What we ended up with by deadline was a content-done game that just was not stable :-( See our last game "My Big Shot" for what we can do when we get the full two days.