Eyy, i was remembered! Thanks!
Day 2 - Improved Movement and Basic Functions
Basic movement such as running, walking, crouching and jumping have all been improved and polished. No more Glitchy standing up.
The player character can now also spawn objects for offensive purposes. This idea was used in my previous gamejam game as a way to create a platform you can step on, but this time it's for attacking or solving puzzles.
This is the only function available at the moment.
I still need to re-learn stuff because Godot updated their codes and some of what I learned long ago no longer applies in the present.