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Hahaha great interpretation of the theme, I like the "one week later" joke lol. I think this game is pretty cool, but I was a bit overwhelmed at first because there were a decent number of mechanics which I'm not sure I understood in full! I am admittedly smol brain but I think if you guys work on this more you could consider introducing mechanics incrementally, like one level at at a time, just to soften the learning curve, you know? For the smol brain folks. But otherwise I thought the game was really good, love the art style and everything.