Really fun to play through! Especially being able to pull of a healing spell during clutch moments. I especially liked the Key Songs being different for each level to prevent rushing through, and how the ending level themes built off of the notes you had to play, Losing a note after going into rage felt like it mattered, and I enjoyed being able to prep spells to an extent by playing most of the notes and playing the final one right when you need it. In terms of issues, the movement sometimes tripped me up because when you turn to face the enemies it makes me think the character will move in the direction they're facing instead of isometrically. Also the colliders for the ending zones were a bit tricky and it was possible to have the spell buttons selected so pressing enter wouldn't work.