Really cool visuals and idea. Nitpicks:
1. You can't control where the clone goes or retrieve clones to restore control.
2. You can knock over clones and they don't affect switches when knocked over. This resulted in a lot of retries since you have no control over where to place the clone(which could be intentional)
3. Teleporting back via cut-paste is an interesting mechanic. It reminds me of the original Ori's checkpoint system. Perhaps combine the two?
4. The keyboard shortcut idea is interesting but normal buttons would make it easier.
5. The idea of losing control as a resource is interesting but the clones aren't attacking you if you run out of control points.
6. I was surprised by the ending. It was neat. I was sure that it would end in either a glorious clone revolution or your sidekick trying to stop you.
Overall. really polished entry with lots of potential.