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(+1)

The dialogue is really snarky and fun. I really liked the 'overrated paper' line, and the sign about the school being closed on exam day.

The core mechanic was really good too. Clever implementation of an experience into a game's medium. Really smart how all the enemies work in a way that makes the consequence of the Attack matter, there's noone you can afford to just be standing still around.

I wasn't super sure of which things were just not in the game yet because it's unfinished or what things I was doing wrong/was unable to figure out, so I'm not sure I played it all the way through. But yeah, nice!

(+1)

oh you actually enjoyed the game ? Like King George would say "I wasn't aware, that was something, a persoooon could do. I'm perplexed..." 
XD thanks for your feedback ! If at least one person appreciated it althrough it's completly broken imo, i'm happy. (and that means the finished version will be super good :D )

With this jam i figured out a game doesn't need to be big and complexe to develop its theme and that's gonna help me for my main game Project Dojordin :D