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Super janky but there's a fun idea in here. Rotating the camera using left and right was a mistake, a traditional first person scheme would work much better in my opinion.

I kept dropping into the floor, and the flickering lights gave me a headache, so I struggled to get much done. I can see that theres a core of an idea here though! Give it some work!

(+1)

Thank you for the critique. I might have a look at this concept in the future, and I do agree with you that the controls are not brilliant. I will look into the standard FPS camera movement, I just didn’t know how to.