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(+1)

Cool execution of a literal out of control concept. If I could change something about it, it would probably be having the cat’s interruptions play into the level design more by being scripted instead of being random. And respawn enemies when you die (I THINK that doesn’t happen right now)

Thanks for the feedback. You're right about the cat and the enemy respawning and we're probably going to change both flaws after the jam.