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(+3)

I liked it a lot.
It's surprisingly addictive.

That you don't have to select the weapon and roll with it is actually more fun than selecting from your full arsenal.

Also good job on the enemy / weapon design.

Since your game is grid-based, I would have appreciated a grid on the floor and also some kind of attack animation would have been great to get a better feeling for the attacks.

(+1)

Thank you so much!

(+1)

We planned to add attack animations but sadly ran out of time. Thank you so much for your review and feedback, that will come in really useful for if we decide to expand on this!