Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

A cool idea, and it fits nicely to the theme of the jam. It sometimes felt like the puzzle and platforming parts of the game were conflicting - I'd often know exactly what I needed to do, but each time I missed a jump, would have to restart the level and spend 20 or seconds getting to the jump again.

I like the core mechanic, but feel like it might be served better with more forgiving platforming.