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The idea fits the jam well and I like the art of the game! I do wish that the idea had some more depth and strategy to it however since after I thought about it for a little bit, where your character randomly runs actually has no real impact on the gameplay of the game besides maybe enemies getting to you quicker or slower depending on when and where they spawned in relation to you.

It would've definitely have been cool if different running patterns affected the gameplay in some method that you needed to adapt to on the fly!

EDIT: Thinking about it some more I guess the random running can also cause your character to run straight into the enemies unintentionally which is a nice twist! I still stand by my point about wishing for there to have been more depth to the mechanic though.

Thanks!

I will definitely add more depth to the game in the post jam version :)

Thanks for the tip!