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(+1)

My main complaint about this game is the strange jumping mechanics, which seemed unfair at times when going up ramps. The concept has a lot of potential, but I think the execution is lacking in this one. Ideas for improvement:

  • Give the player some kind of warning before changing controls.
  • Don't change all the keys at once, but do it gradually.
  • Don't make key repeat fill the tilt bar, but also don't reset it. I feel that would give a more balanced experience.

Thanks!

1)There is a sound effect every time inputs change, i'll add a graphic warning!

2)In changing inputs, i tried to keep the WASD scheme, so they must change at once!

3)Good idea, I'll consider it!