My main complaint about this game is the strange jumping mechanics, which seemed unfair at times when going up ramps. The concept has a lot of potential, but I think the execution is lacking in this one. Ideas for improvement:
- Give the player some kind of warning before changing controls.
- Don't change all the keys at once, but do it gradually.
- Don't make key repeat fill the tilt bar, but also don't reset it. I feel that would give a more balanced experience.